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Elden Ringās Shadow of the Erdtree expansion has a tall legacy to live up to. It is, after all, building on the basis of one of the greatest games of all time. As I said in my preview and James reiterates in his review, āmore of the sameā isnāt so bad when āthe sameā is a true all-timer.
The new adventure across the DLCās Land of Shadow isnāt all entirely āthe sameā, of course. Thereās new bosses, new weapons, and a new feeling - the structure of the new map feels a little different, a higher degree of density leading to what certainly feels like it forces the player into more lateral thinking and navigational puzzle solving, particularly to unlock and fully explore all five segments of the shadowy realm that makes up the expansionās map.
Honestly, itās pretty close to perfect, as expansions go. And yetā¦ there are elements of it that left me feeling just a tiny bit hollow as I watched the DLCās final boss fall beneath my blade. In honesty, that might very well be the feeling FromSoftware was going for - if any developer is good at hollowing players out, itās them - but itās curious.
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