It never fails: Shaun drops a new deck building guide for Marvel Snap (Free), and a new balance patch hits the next day. Itās just the rules of the universe, my friends. This is one of the OTA (over-the-air) updates that comes a couple times a month, and as such it really just adjusts some values on a handful of cards. That said, Marvel Snap is a game where value adjustments can result in some big changes to how it plays. Letās have a look and see whatās in this one, along with a little analysis.I think this time weāll look at nerfs first. Lady Deathstrike got a pretty successful change last month, and sheās been showing up more and more as a result. It seems that sheās actually become a little too successful, so sheās getting some power shaved off. She goes from 5-Cost 7-Power to 5-Cost 6-Power, with no changes to her ability. Since her ability is a big part of why sheās popular, I imagine sheāll be fine even with this power loss.
Darkhawkās last nerf bumped him up to 5-Cost, and that still apparently hasnāt been enough to stop him. That means heās going to take a hit elsewhere, and indeed he does in this patch. Fortunately, his ability remains untouched. He goes from 5-Cost 4-Power to 5-Cost 3-Power, and this is another balance change I donāt see hurting the character too much. I imagine weāll all still be eating plenty of rocks.
Okay, all buffs from here. The first one is a bit of give-and-take, but I think itās a good one for the card in question. Leechās ability change a little while back saw him lose some popularity, and itās not hard to see why. He now only hits On Reveal cards, and doing that on the fifth turn just isnāt the world-beater it used to be. With that in mind, Leech is moving from 5-Cost 3-Power to 4-Cost 2-Power, which makes him a lot easier to get out on an earlier turn if you want.
Psylocke and Sauron can join hands this time around, as both are seeing previous nerfs rolled back. Psylocke is a 2-Cost 2-Power card once more, no longer having to get by with just 1-Power. Sauron also gains a point of Power back, going from 3-Cost 2-Power to 3-Cost 3-Power. A good deal for both, and one that might see Sauron making a comeback. Psylocke never really left, but I donāt mind her being a bit stronger.
Thereās no question of the fact that Klaw can be a tricky card to make use of. Heās 5-Cost 4-Power with an Ongoing ability that adds Power to the location to the right of him. Before this update, the amount of Power he added was +6. Now, he adds +8. Will this get people who werenāt using him before to give him a shot? I suppose weāll see, but I imagine heāll still mainly be passed over in favor of other more versatile 5-Cost cards.
The big buff in this update, and the one with the highest potential to blow up in Second Dinnerās face, is for Ultron. I can understand the thinking behind it. Heās a big bad that used to get a lot of play, but he has fallen way off over time for various reasons. I suspect that is going to change now. While before he summoned Drones to fill out every location, each of which was 1-Cost 1-Power, he now sends out some improved 1-Cost 2-Power models. These can still be Patriot and Kazar buffed up, so youāre looking at up to four additional points of Power per location compared to before. Theyāre still vulnerable to things that destroy 1-Cost cards, but this is a big move and Iāll be interested to see the results.
Thatās it for this OTA update to Marvel Snap. What do you think of these changes? Will they affect any of your decks? Are you thinking of giving any of the buffed cards a shot? Let us know in the comments below!