After approving PPSSPP, Apple just approved *the* RetroArch (Free). We knew it was submitted to Apple, but I didn’t think it would be approved this soon. If you’re not familiar with it, RetroArch is an emulation front-end that’s free, ad-free, and open source. It features RetroAchievements, soft patching, MFi controller support, cheats, gyro, shaders, overlays, and much more. While it is now available on iOS and iPadOS, the team confirmed that tvOS support is being evaluated. The full list of consoles supported by RetroArch are below:- 2048
- Amstrad – CPC (CrocoDS)
- Amstrad – CPC/GX4000 (Caprice32)
- Arcade (FinalBurn Neo)
- Atari – 2600 (Stella 2014)
- Atari – 2600 (Stella)
- Atari – 5200 (Atari800)
- Atari – 5200 (a5200)
- Atari – 7800 (ProSystem)
- Atari – Lynx (Handy)
- Bandai – WonderSwan/Color (Beetle Cygne)
- Commodore – Amiga (PUAE)
- Commodore – C128 (VICE x128)
- Commodore – C64 (VICE x64, fast)
- Commodore – C64 (VICE x64sc, accurate)
- Commodore – C64 SuperCPU (VICE xscpu64)
- Commodore – CBM-II 5×0 (VICE xcbm5x0)
- Commodore – CBM-II 6×0/7×0 (VICE xcbm2)
- Commodore – PET (VICE xpet)
- Commodore – PLUS/4 (VICE xplus4)
- Commodore – VIC-20 (VICE xvic)
- Dinothawr
- Fairchild ChannelF (FreeChaF)
- GCE – Vectrex (vecx)
- Game Music Emu
- Handheld Electronic (GW)
- MSX/SVI/ColecoVision/SG-1000 (blueMSX)
- Mattel – Intellivision (FreeIntv)
- NEC – PC Engine / CD (Beetle PCE FAST)
- NEC – PC Engine / SuperGrafx / CD (Beetle PCE)
- NEC – PC Engine SuperGrafx (Beetle SuperGrafx)
- NEC – PC-98 (Neko Project II Kai)
- Nintendo – DS (DeSmuME)
- Nintendo – DS (melonDS DS)
- Nintendo – Game Boy / Color (Gambatte)
- Nintendo – Game Boy / Color (Gearboy)
- Nintendo – Game Boy / Color (SameBoy)
- Nintendo – Game Boy / Color (TGB Dual)
- Nintendo – Game Boy Advance (VBA Next)
- Nintendo – Game Boy Advance (VBA-M)
- Nintendo – Game Boy Advance (gpSP)
- Nintendo – Game Boy Advance (mGBA)
- Nintendo – NES / Famicom (FCEUmm)
- Nintendo – NES / Famicom (Mesen)
- Nintendo – NES / Famicom (Nestopia UE)
- Nintendo – NES / Famicom (QuickNES)
- Nintendo – Nintendo 64 (Mupen64Plus-Next)
- Nintendo – SNES / SFC (Snes9x 2005)
- Nintendo – SNES / SFC (Snes9x 2010)
- Nintendo – SNES / SFC (Snes9x)
- Nintendo – SNES / SFC (bsnes)
- Nintendo – SNES / SFC (bsnes-hd beta)
- Nintendo – SNES / SFC / Game Boy / Color (Mesen-S)
- Nintendo – Virtual Boy (Beetle VB)
- PocketCDG
- Quake (TyrQuake)
- Rick Dangerous (XRick)
- SNK – Neo Geo AES/MVS (Geolith)
- SNK – Neo Geo CD (NeoCD)
- SNK – Neo Geo Pocket / Color (RACE)
- ScummVM
- Sega – MS/GG (SMS Plus GX)
- Sega – MS/GG/MD/CD (Genesis Plus GX Wide)
- Sega – MS/GG/MD/CD (Genesis Plus GX)
- Sega – MS/GG/MD/CD/32X (PicoDrive)
- Sega – MS/GG/SG-1000 (Gearsystem)
- Sega – Saturn (Beetle Saturn)
- Sharp – X68000 (PX68k)
- Sinclair – ZX Spectrum (Fuse)
- Sony – PlayStation (Beetle PSX HW)
- Sony – PlayStation (Beetle PSX)
- Sony – PlayStation (PCSX ReARMed)
- Sony – PlayStation Portable (PPSSPP)
- Texas Instruments TI-83 (Numero)
- Thomson – MO/TO (Theodore)
- Vircon32
- VirtualXT
- WASM-4
- Watara – Supervision (Potator)
If you’d like to grab it, you can get RetroArch on the App Store for iOS here. Check out the official website for RetroArch here. While not as user-friendly as Delta, RetroArch does a lot more with its platform support and features right now. I can’t believe both RetroArch and PPSSPP are now officially on the App Store. What would you like to see next for the world of emulation on iOS?