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Stellar Blade developer Shift Up has confirmed plans to release the PS5 action game on PC in 2025.
In a financial report, the South Korean company pointed to Black Myth: Wukong’s incredible success on Steam, adding it expects to see more sales on PC than on PS5.
The Sony Interactive Entertainment-published Stellar Blade launched exclusively on PS5 in April and sold more than one million copies in two months. IGN’s Stellar Blade review returned a 7/10. We said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”
Since then, Shift Up has continued to update the game and even added crossover DLC with other video game franchises, most recently Nier: Automata.
In its financial report, Shift Up said that after Stellar Blade’s launch “sales continued at a stabilized level,” although it failed to provide an updated sales figure. It did, however, provide revenue directly attributed to the game: 25.8 billion won (approx $18.5 million) during the quarter Stellar Blade came out (April to June), and 22.5 billion won (approx $16.1 million) during the company’s third quarter (July to September). That’s a total of 48.4 billion won (approx $34.6 million) as of the end of September.
For context, Shift Up’s other game, mobile action RPG Goddess of Victory: Nikke, makes more money than Stellar Blade (approx $51.9 million during the same two quarters).
“To enhance the IP value and maintain momentum, we have been consistently releasing content patches and updates, which has helped sustain the game’s popularity,” it said.
Shift Up plans to keep interest in Stellar Blade on PS5 going until the game launches on PC next year, what it calls the “platform expansion.”
“The release is being considered within 2025,” Shift Up confirmed. “Considering recent trends such as Steam's expanding market share in the AAA game sector and the global success of Black Myth: Wukong, we expect the performance on PC to exceed that on consoles.”
In July, Shift Up raised 435 billion won ($320 million) in its first day of trade after an initial public offering. According to Bloomberg, that was the largest in the country for a gaming company since 2021, when PUBG maker Krafton Inc. raised $3.8 billion from its own IPO.
Shift Up has an unannounced multiplatform RPF codenamed Project witches in the works. It said it plans to launch it at some point after 2027, with more information due in the first half of next year. Given the success of Stellar Blade, it seems likely Shift Up is also considering a sequel.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].
In a financial report, the South Korean company pointed to Black Myth: Wukong’s incredible success on Steam, adding it expects to see more sales on PC than on PS5.
The Sony Interactive Entertainment-published Stellar Blade launched exclusively on PS5 in April and sold more than one million copies in two months. IGN’s Stellar Blade review returned a 7/10. We said: “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”
Since then, Shift Up has continued to update the game and even added crossover DLC with other video game franchises, most recently Nier: Automata.
In its financial report, Shift Up said that after Stellar Blade’s launch “sales continued at a stabilized level,” although it failed to provide an updated sales figure. It did, however, provide revenue directly attributed to the game: 25.8 billion won (approx $18.5 million) during the quarter Stellar Blade came out (April to June), and 22.5 billion won (approx $16.1 million) during the company’s third quarter (July to September). That’s a total of 48.4 billion won (approx $34.6 million) as of the end of September.
For context, Shift Up’s other game, mobile action RPG Goddess of Victory: Nikke, makes more money than Stellar Blade (approx $51.9 million during the same two quarters).
“To enhance the IP value and maintain momentum, we have been consistently releasing content patches and updates, which has helped sustain the game’s popularity,” it said.
Shift Up plans to keep interest in Stellar Blade on PS5 going until the game launches on PC next year, what it calls the “platform expansion.”
“The release is being considered within 2025,” Shift Up confirmed. “Considering recent trends such as Steam's expanding market share in the AAA game sector and the global success of Black Myth: Wukong, we expect the performance on PC to exceed that on consoles.”
In July, Shift Up raised 435 billion won ($320 million) in its first day of trade after an initial public offering. According to Bloomberg, that was the largest in the country for a gaming company since 2021, when PUBG maker Krafton Inc. raised $3.8 billion from its own IPO.
Shift Up has an unannounced multiplatform RPF codenamed Project witches in the works. It said it plans to launch it at some point after 2027, with more information due in the first half of next year. Given the success of Stellar Blade, it seems likely Shift Up is also considering a sequel.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].